that was really pretty horrible. I don't know how the devs can consider that passable. It was really quite horrible.
Other than the screen tearing the two games aren't as bad as the article makes it seem, but that's a real crappy thing to have in the game. Especially to that degree. I was also surprised at the HDR lighting, which has been done on the 360 tons of times with ease.
@"it was so abundant it even happened in the pre-rendered cut scenes" in the ar...
The camera sucked for boss fights. I had to play the worm in the subway boss close to 15 times just because I couldn't see him when he was 2 feet away from me.
It was fine for fighting little things, but it made some bosses almost impossible.
if you didn't kill him
He never said that. Not once did he say a single processor could handle everything running through all SPUs. He said that the multi-threading on the 360's makes it easier to port towards 360 than the other way because you have to manually break down the code on the PS3 to run on the SPEs. Unified memory is also easier to port to because you don't have to figure out how to allocate your memory when porting.
He said nothing about performance, because you can get similar performance...
He was just pointing out how it's wierd that any good blu-ray player supports major digital distribution services, which directly and majorly compete with blu-ray sales. So essentially good blu-ray players are supporting a competing format.
That's what the whole point of the article was. Not to say the format was dying.
You also have to take into account how many more 360's would sell with more reliable hardware.
If it weren't for RROD, the 360 could have very well been where the Wii is right now (at least more competitive with it).
The PS2 ALMOST outsells the 360 and it's bad, but it sells more than the PS3 and it's good?
They were pretty crappy numbers all around tbh.
The largest auto maker in the world is toyota. The reason GM is going down hard is because of the UAW making ridiculous contracts making their costs huge and prices non-competitive.
Then why did you respond to him saying "Hey its Sony fault, for some reason they have something against advertising their system in America"?
If you're going to criticize me for not being able to read, you should make sure you know what you were responding to.
And the only reason sony doesn't advertise as much as M$ is because they aren't making enough money to justify the added spending. If all their games were selling well you'd see just as many playstati...
Roswell NM, July 7, 1947. An alien space craft rumored to land. Over the next 62 years a remarkable explosion in technological discoveries occur, including visual screens as thin as notebooks. Sony Electronics is one of the largest manufacturers of these screens. Coincidence?
LMAO!!!! really... I mean... REALLY??? You name LBP!!!! A stuffed animal game....
/sarcasm
Don't judge a game by it's main character. Pac-Man is a circle, that didn't make it a bad game.
If you think playstation advertises a lot, you are dumb. Compare any major 360 release and the most advertised PS3 game has at most half the advertising.
I'm not sure where you live, but I saw mass effect, halo3, and even lost planet/bioshock commercials during almost every commercial break when they came out. The only game that came close to that on the PS3 was MGS4, and I still don't think it had the marketing push that most 360 games have.
@zuper, the playstation ...
It still stands. Splinter Cell has sold significantly better in all of it's multi-platform iterations on xbox platforms.
The total splinter cell series sales outperform by almost 150% on xbox platforms when compared to EVERY OTHER PLATFORM COMBINED.
I have said nothing factually inaccurate and was just retorting to the fact that someone above said "There's no reason Ubi would take a perfectly successful multi plat franchise like Splinter Cell and go exclusive wi...
@"There's no reason Ubi would take a perfectly successful multi plat franchise like Splinter Cell and go exclusive with it."
Splinter cell has ALWAYS sold better on the Xbox/360 as opposed to the PS3/PS2.
http://vgchartz.com/games/i...
se...
Atari is already going to publish the other versions of the game later in the year.......
I don't really see it being worth it for sony at all at this point. It's too late in development to really build a lot of hype for timed exclusivity, and it really was never the kind of game that shifts consoles. Everybody already knows it's going multiplatform too. It's not like bioshock or LP where they were thought to be exclusive, then went multiplatform after the initial sales boost. Just a wierd choice.
I don't really mind waiting longer, but it's just a puzzling business d...
Nobody get's self defense with 86 stab wounds...
xbox owners specifically wouldn't buy it because it would have already been out on PS3 for weeks/months. PS3 owners have the disadvantage of not having as many honest reviews or friend's opinions to base their decision off of that comes with the advantage of the timed exclusive.
For example, if lost planet really sucked, very few PS3 owners would have bought it for the same reason.
That's all he was saying.
when has M$ EVER gotten a free pass?
Are we living in the same reality?
A prerendered video should be in a format that's fully compatible with whatever TV you're using. There's no reason screen tearing should occur if a scene is already rendered at an fps that works for standard TV.
Someone would have to be incredibly stupid to overlook something like that.